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stikspec.txt
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1996-09-26
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Description of TRANSPRT.H functions.
See transprt.h and drivers.h for associated definitions etc..
char * cdecl KRmalloc(int32);
- Allocate a block of memory from STiK's internal buffer.
- Returns (char *)NULL if sufficient memory is not available.
- These memory functions are basically the code in K&R 1 pp 174 - 177
but there are some minor differences. morecore is *never* called.
These functions use one block of memory that is Malloc'd when
the ACC loads. Also, the header size is 8 bytes since allocations
greater than 2^16 are allowed, therefore memory is always
allocated in multiples of 8 bytes.
- Some bits in the headers are checked during KRmalloc() and KRfree()
to determine if memory corruption has occured.
void cdecl KRfree(char *);
- Free a block that was allocated by KRmalloc() or KRrealloc().
- Currently, KRfree() does *not* check for a NULL pointer...
(but this is such a good idea, that I will add the test)
int32 cdecl KRgetfree(int16 flag);
- Return the amount of free space left in STiK's internal buffer.
- If flag is TRUE return the largest block, otherwise return
total available space.
char * cdecl KRrealloc(char *block, int32 newsize);
- Change the size of an allocated block. If newsize is greater than
oldsize, then copy the contents into the new block.
- If (newsize == 0) then free the block and return (char *)NULL.
- If (block == (char *)NULL) then allocate a new block of newsize
bytes, but zero the contents before returning.
char * cdecl get_err_text(int16 code);
- Returns a pointer to a description of an internal STiK error code.
The absolute value of code is used to look up a an array of char *.
If code is out of range, a pointer to "" is returned.
char * cdecl getvstr(char *var);
- Returns a pointer to the value of a STiK config variable
set in DEFAULT.CFG The lookup is not case sensitive.
The pointer is to the first non blank char after the '='.
- If a variable does not exist, a pointer to "0" is returned.
- If a variable has no `= value' "1" is returned (present == TRUE)
- If a variable has '=', but no value, then "0" is returned.
int16 cdecl carrier_detect(void);
- If the config variable CDVALID is FALSE, then 0 (unknown) is returned.
- Otherwise, returns +1 for carrier, -1 for no carrier.
int16 cdecl TCP_open(uint32 rhost, int16 rport, int16 tos, uint16 obsize);
- Attempts to open a connection to rhost on rport.
- tos is Type of Service. I've never experimented with non zero values.
- obsize is the size of the output buffer to allocate.
TCP_send() places data in this buffer. Size dependant on requirements.
Bigger is not necessarily better. 500 to 2000 should be OK.
- TCP_open() returns a connection handle (0..n) or a
a negative error code.
- TCP_open() returns immediately, without waiting for the
connection to establish.
- Passive opens:-
- If rhost is 0, then the connection becomes a LISTEN socket, and
waits for a connection request from a remote host.
- In this case, rport is the assignment of the local port
and *not* the remote port...
- There is no provision for limiting the socket to listen for
connection from a particular host or port. (ie: always INADDR_ANY)
- The port must be continually polled for input. There is
no other way to see if a connection has been made.
- Sending data to a connection in LISTEN mode is an error.
- If a remote host makes a connection, the connection will
no longer be in LISTEN mode. Requests from other hosts
will be denied. To circumvent this, do another TCP_open(0,...)
when the first connection is activated. (or have several
connections passive opened at the same time)
- NOTE To test the current status of the socket, simply
call CNbyte_count(). If E_LISTEN is returned, then
the socket is still in TLISTEN state. Any other function
that has a connection handle as an argument will return
the same error, except TCP_close().
- Author's apology... It's very rough, but it's really only
for my own testing. If I don't have time to make something
better soon, this method should at least be usable. The reason
that it is so rough is that I never intended having LISTEN
sockets. Hence, this is a hack.
int16 cdecl TCP_close(int16 cn, int16 timeout);
- Closes a connection. cn is the connection handle.
- Returns 0 or a negative error code.
- timeout is the time in seconds to wait for the connection to close.
TCP_close() must negotiate the close with the remote host, so
it can take some time if the net is slow. Pending data may need
to be received and discarded before the connection closes cleanly.
- Note that TCP_close() *must* be called in order to free memory
that has been allocated for the connection.
- A timeout of 0 is acceptable for immediate close.
- If the ESC key is pressed during the timeout period, TCP_close()
returns immediately with a E_USERTIMEOUT error code.
int16 cdecl TCP_send(int16 cn, char *buf, int16 len);
- Send len bytes from buf on the connection cn.
- Returns E_NORMAL for success, or an error code.
- Note that the error E_OBUFFULL is *not* a fatal error.
If E_OBUFFULL is return, you should loop, for your own timeout period,
waiting for the output buffer to clear. If you have defined a buffer
that is smaller than the block you are sending, it will never clear.
int16 cdecl TCP_wait_state(int16 cn, int16 state, int16 timeout);
- Wait for timeout seconds for the connection cn, to reach a particular
TCP state. The primary use for this function is to wait for the
TESTABLISH state after calling TCP_open() (though this is not really
necessary).
- Returns E_NORMAL or an error code.
- If the ESC key is pressed while this function is waiting,
it returns E_USERTIMEOUT.
int16 cdecl TCP_ack_wait(int16 cn, int16 timeout);
- Wait for all data in the output buffer to be acknowledged by
the remote host.
- Note that the timeout is in milliseconds
- Returns E_NORMAL regardless of whether the timeout is reached
or the output buffer clears.
- This is a kludge that you should probably never use...
int16 cdecl UDP_open(uint32 rhost, int16 rport);
- Open a UDP (datagram) connection with rhost on rport.
- Returns connection handle or error code.
- Note that there is really no such thing as a UDP `connection'.
The UDP functions provide a convenient and consistent method
for communicating with remote hosts using UDP.
- UDP is used primarily by the domain name resolver.
int16 cdecl UDP_close(int16 cn);
- Close the UDP connection cn.
- Frees the connection handle and any blocks pending in the
input queue, returns immediately.
int16 cdecl UDP_send(int16 cn, char *buf, int16 len);
- Sends len bytes from buf on the connection cn.
- Returns E_NORMAL or an error code.
- NOTE that the the data will be sent as a single UDP packet, so
you should make sure that it is appropriately sized for your MTU.
int16 cdecl CNkick(int16 cn);
- `kick' the connection cn.
- If there is data waiting to be sent, then restart the retransmission
sequence as though it is the first transmission.
If there is no data waiting, send an ACK packet to the remote host
to let them know we're still here.
- In theory this is a pointless function. It is provided so that when
the user starts bashing the keyboard during a long delay, the
programmer arrange that something happens as a result. This should
save lots of valuable Atari hardware. :-))
- Since the retransmission algorithm uses exponential backoff,
(ie: timeout doubles at every retransmission) the function is
probably not entirely pointless.
- TCP specs state that excessive retransmissions should be avoided.
- Returns E_NORMAL or an error code if the connection is invalid.
int16 cdecl CNbyte_count(int16 cn);
- Return the number of bytes waiting in the input queue for
connection cn, or an error code.
int16 cdecl CNget_char(int16 cn);
- Return the next char from the input queue for cn, or
a negative error code. A return of E_NODATA is *not* fatal.
- Note that if you are using CNget_char() for data input then
your loop *must* include CNbyte_count(), or the housekeep()
function.
NDB * cdecl CNget_NDB(int16 cn);
- Return a pointer to the next block on the input queue for cn,
or (NDB *)NULL if there are no packets queued.
- This is potentially the most efficient way of reading the
input queue, because the NDB contains a point to the actual
packet that was read in initially. No data has been copied
up to this point.
- There is no way defined for CNget_NDB() to return any other
connection error status.
- The NDB structure is defined in TRANSPRT.H
- Since CNget_NDB() unlinks the packet from the input queue,
you must use KRfree() to free the packet and the NDB structure
as well. The following code is a guide..
NDB *blk = CNget_NDB(cn);
if (blk != (NDB *)NULL) {
process_block(blk);
if (blk->ptr) /* blk->ptr will never be NULL, though */
KRfree(blk->ptr);
KRfree(blk);
}
int16 cdecl CNget_block(int16 cn, char *blk, int16 len);
- Fills a block starting at blk with len bytes from cn.
- If the input queue has less than len bytes, then no
data will be transferred.
- Returns the number of bytes you requested, or an
error code. E_NODATA is *not* a fatal error.
void cdecl housekeep(void);
- Performs internal housekeeping duties.
You don't really need to call this function, but an explanation
is necessary. housekeep() is called internally by several
of the other functions listed here. In particular, all
of the CN input functions call housekeep() *except* CNget_char().
(otherwise a whole packet could be received every time CNget_char()
is called!)
- STiK does not do any background or interrupt processing.
Everything is acheived by polling. housekeep() is the
central function of STiK that does this polling. It calls
these functions:-
do_resolve(); Resolver processing, including reading packets
slip_in(); Reading the serial port
slip_out(); Writing to the serial port
tcp_timer(); TCP retransmissions
frag_ttl_check(); Check time to live in fragment reassembly queue
- Housekeep is now driven by the system_timer interupt. So it runs
up to a maximum of 50/sec. The event_multi in the .ACC no longer
calls housekeep(). This avoids several problems with Magic.
- NOTE that the efficiency of STiK relates to this function, but I
have to admit that housekeep() has not been carefully thought out.
However, if the functions called by housekeep() have no work
to do, they return quickly. All the same, they can each be called
many times each second.
int16 cdecl resolve(char *dn, char **rdn, uint32 *alist, int16 lsize);
- Resolve a domain name into one or more IP addresses.
dn is the domain name.
rdn is the real domain name, which is returned if dn is an alias (CNAME).
alist is a pointer to an array where the IP address(s) are returned.
lsize is the size of that array.
- If the information is in local cache, then resolve will return it
immediately, otherwise an algorithm for query of nameservers
is initiated. This can take some time, however, the resolver has
an internal limit on the amout of work it will do in attempting
to resove a hostname. (Hence the error code `work limit reached')
- If rdn == (char **)NULL then no value is assigned to it.
Otherwise, a pointer to the domain name associated with the addresses
is assigned to *rdn, even if it is the same as that requested.
This pointer must be freed using KRfree().
- If you pass a dotted decimal ip address to resolve, and request the rdn,
you will just get the dotted decimal ip back. This is a kludge, but
better than the old manner of just crashing.
- resolve() returns the number of addresses copied to alist,
or a negative error code.
- In retrospect, it might not have been all that smart of me to write
my own DNS resolver, but it is at least educational :-))
All the same, it is *not* yet finished. There are some bugs in
the code at present, and also inefficiency in my algorithm.
- I'll work on improving it when (if?) I get the chance.
- NOTE that STiK.ACC will save the dns cache to domain.txt
every five minutes if AES is active and STiK is enabled.
void cdecl ser_disable(void);
- This function disables the serial port prior to disk I/O
It should only be necessary for combinations of baud rate/
cpu speed that do not allow DMA and serial I/O to work together.
Internally, it calls Jan Kriesten's DEVICE.LIB function
StopReceiver(). This, in turn, calls an IOCTL function
that might only work with HSMODEM loaded. I'm not sure.
- In the current version of STiK this (and ser_enable)
return without doing anything. I'm waiting for bug
reports before I decide what to do with it.
- NOTE that if the port is disabled (in later STiK versions)
it *must* be reenabled immediately after the disk I/O, or
that is the end of the TCP session :-))
void cdecl ser_enable(void);
- See above...
int16 cdecl set_flag(int16 flag);
- This calls an assembler routine that sets one of 64 possible
flags using TAS. The idea is that with proper flag setting
STiK should function properly in a pre-emptive multitasking
environment. They could also be used for locking of other
well defined processes, such as mailers etc.
- Currently I'm only using the first two of these flags, for
housekeep() and do_resolve() which are not re-entrant.
- I've yet to actually do the work which would ensure proper
function of STiK in a pre-emptive environment, so if it
does work, that's accidental.
- set_flag() returns TRUE if the flag was already set
(ie: Someone else owns the lock) or FALSE if the flag was clear,
and set_flag() changed it successfully. (ie: the lock is ours).
(in other words, set_flag() returns the value the flag had
before this call)
- NOTE that anyone wishing to define a new lock should coordinate
with me!!!
void cdecl clear_flag(int16 flag);
- Clears a flag regardless of it's current status. Returns nothing.
CIB * cdecl CNgetinfo(int16 cn);
- Returns a pointer to a CIB structure that has information
about the connection associated with the handle `cn'.
- This includes protocol, remote host, remote port, and
the local port. The address of the local host can be
found with stik_cfg->client_ip
- The pointer is to a live part of the connection information,
so don't change anything unless you know what you're doing.
- The definition of a CIB can be found in the `trasnprt.h' file.
int16 cdecl on_port(char *port);
- Returns true if port was succesfully opened
- This turns a physical port on. It is mainly for use
by a Dialer.
- port is the char *name from the DEV_LIST structure.
- if port is already open this call will return TRUE
- if port doesn't exist on machine this will return False
void cdecl off_port(char *port);
- Turns a physical port off.
- port is the char *name from the DEV_LIST structure.
- mainly for use with a Dialer.
- experimentation with this function on an active port will
probably kill the connection. Play at your own risk!
int16 cdecl setvstr(char *vs, char *value);
- sets a value in the cfg->cv array.
- If the value is already present it changes it.
/* Note it doesn't do the following yet. Right now it only changes
existing string*/
- If the value isn't present then it adds it.
- returns TRUE if variable was changed/set
- returns FALSE if array is already full and the variable doesn't exist
int16 cdecl query_port(char *port);
- Checks if a given port is active.
- returns TRUE if port is active
- returns FALSE if port is inactive
int16 cdecl g_resolve(char *, char **, uint32 *, int16);
- The only difference between this and resolve is that the code
uses an evnt_multi. So it should be non blocking. But it can
only be used from GEM applications.
int16 cdecl g_TCP_wait_state(int16 cn, int16 state, int16 timeout)
- This is the GEM version of TCP_wait_state, in all other respects
it functions the same. May only be called from a GEM application.
**** NOTE g_TCP_wait_state is experimental and not functioning properly
yet ****